Alpha 12 Experimental - Phase I

Posted on April 21st, 2020 06:18 AM EST
Hello Galactic Survivalists!
Today we kick off the first testing phase of the Alpha 12 Experimental! :)



Main feature additions:
  1. The Galaxy
  2. Active detection system
  3. Registry journeybook
  4. Interactive dialogues
  5. Dynamic key-token generation
  6. Space Base Defense
  7. Player-build teleporter system
  8. Full config files exposition
Besides those major topics, we added several new NPC Factions, a slew of technical and feature additions, new crafting materials like Titanium, updated POIs, Model and a lot more.

Have a look at the full changelog over here[empyriononline.com]



Remember: For the first days of the Experimental version, multiplayer games can only be played on our Alpha 12 Experimental server, because we first need to thoroughly test the new database, before we can release the EXP server version. The Singleplayer/Coop client version of the Experimental version are of course available with todays release! Please read the full reasoning over here[empyriononline.com]

As with every major releases, the Experimental version phase will see several stages and last at least a few weeks, until we will release to the 'public' branch eventually. ;)

Please also note:
  • Report bugs and issues right over here[empyriononline.com]
  • Any bug fixed for A12 can be found here[empyriononline.com]
  • Known Issues List is here[empyriononline.com]
For discussing the new and updated features, please head over to the pinned threads in our Experimental Feedback forum[empyriononline.com]

There, we will also gladly answer your questions and set up help topics as we go.

Now, please have fun playing Alpha 12 Experimental Phase 1! :)
- Empyrion Dev Team

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