RC: v1.16 Experimental
Posted on March 20th, 2026 08:21 AM EST
Changes:
upd Added inline info about Dark Faction to default random scenario for reference
upd Added new SFX for Progenitor crystal entities
upd Added LOD/Culling to progenitor devices
Added kill_electric_medium (larger sized effect)
Added Progenitor Lever, Switch Console and Double Switch Console plus own Progenitor non-crystal material
[1.16][drEXP] Added new SFX for Progenitor entities
[1.16][drEXp] Added TT coverage for all Onyx planet POI
[1.16][drEXp] Changed death pfx of NTYSmall variants
[1.16][drEXP] added lever and single/double switch console variant for Progenitor
[1.16][drEXP] Added correct weapon SFX to NTYLaser
[1.16][drEXP] Added enlarged kill effect to NTY variants
Fixes:
01552: Jetpack in space causes every 3rd frame to be dropped
01563: PDA PlayfieldOps "StructPower" and "SignalStructure" doesn't work in MP/Co-op
https://empyriononline.com/threads/...gnalstructure-doesnt-work-in-mp-01563.102462/01687: Dark Faction Pillars were placed on playfields that had a POI with 'Pillar' in its name. https://empyriononline.com/threads/...yer-game-with-df-disabled.103031/#post-469138
01700: Exception when changing entries in difficulties settings and confirm or cancel while coming from Testing Grounds scenario
01701: 3rd Person View (3PV) camera rendering jitter and visual ghosting at high velocity/rotation.
Various exception fixes for exceptions found in logs.
01694: Fixed an exploit
Crystal Troop Transport could not be destroyed
Small NTY death animation was missing
PFX/SFX for hit on material (hullcombatcharged) was missing
NTYmelee was stopping out of range and started to fight
[1.16][drEXp] Crystal Troop Transport could be spawned manually in Survival leading to CoQ loop due to not supported mode (gathering troops not possible)
[1.16][drEXP] Disabled preliminary markers for Personal Com Console Network News until refinement
[1.16][drEXP] Fixed Explorer Guild redeem system returns broken dialogue state
[1.16][drEXP] Progenitor Communicator Sphere was not available in itemmenu