v1.7.5 Experimental II

Posted on February 15th, 2022 10:09 AM EST
Hi Galactic Survivalists!

We have some more changes & fixes to add to v1.7.5 find all the details below!

Changes:
  • Added display of allowed boosts per armor type in hover info

  • Map Info Panel: Fixed "Habitable Zone MIN/MAX" distance display (distance was shown too big before)
  • Instances: added "NoVolumeWeightForPlayer" to "InstanceData" to allow switching off the V&W checks for players in instances (f.e. to get more loot)
  • DialogueSystem: added new function AddItemsFromContainer(int containerId, int maxItemCount) to allow giving a player reward items that are specified in Containers.ecf
  • DialogueSystem: added new function OpenHtmlWindow(string title, string url, float widthPerc, float heightPerc)
  • Updated: Polaris Trading Station Variant 11 (thx to Kaeser)
  • DialogueSystem: added "using System;" so programmers don't need to prefix all system functions any more
  • Html browser: if URL starts with %SHARED_DATA% it is replaced with a link to the actual shared data folder
  • Updated: Underground Bunker now does not explode anymore when removing the core (Note: breaking other parts might still lead to if falling apart as intentional part of the design. Signs put up )
  • Updated: Sigma Fulcrum and Derpacs station (thx Kaeser)
Fixes:
  • Epic suit boosts vanish when dropped into a suit slot
  • Tier 2 CPU Icon missing
  • NPC spawners are not switched on by PDA PlayfieldOps (fix can only work in new games - sorry)
  • Decreased EggPlant movement in strong wind.
  • Polaris homeworld orbit spawned wrong model for Orbital Control (should be the DERPACs model)
  • Removed turret from core room in underground bunker
EAH:
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