v1.8.10 Experimental II

Posted on October 5th, 2022 06:26 AM EST
Hello Galactic Survivalists!

We have some more changes & fixes coming your way today with another phase of experimental for v1.8.10. Please test as much as you like and give us feedback - thanks a lot!!
Our Experimental server is also updated feel free to join!

As always please note:

Report bugs and issues right over here: https://empyriononline.com/forums/bugs.34/
Fixed bugs for the Experimental branch can be found here: https://empyriononline.com/forums/tracking-filed.91/
Fixed Experimental version bugs can be found there: https://empyriononline.com/forums/fixed.90/

For discussing the new and updated features, please head over to the Experimental Feedback forum: https://empyriononline.com/forums/experimental-features-discussion.35/

v1.8.10 B3876

  • We have changed the version of EasyAntiCheat that is being used to the Epic games version. With this change we need your help with checking it is working ok in MP for example:
  • You can load the client ok with EAC enabled
  • You can connect to the Experimental server & don't experience any problems from EAC such as kicks / disconnects​
  • Play for an hour or more again with no EAC kick kicks / disconnects​
More Changes:
  • Changed drop model of Flashlight and Survival Tool to Small Container (until drop-visibility of 'models' is improved for 'high grass')
  • Added info about regrow of harvestable plants to 'Raw Food & Perish Time' message popup (picking plant protein)
  • Added info about placing terrain-placeables onto the toolbar before placing.
  • Added popup-message info of BA/HV micro tutorials also to the PDA > Action Description
  • Color does not apply to deco console when whole block coloring option is enabled
  • Turrets rendering range is too low
  • Texture and color tool model does not reflect state after using Ctrl+RMB
  • Sentry guns do not take damage from direct hit damage
  • Gamestart video text did not match voiceover
  • Replaced wrong info picture in PDA ReadFirst Video(Group) chapter
  • When disabling a POI shield some blocks can remain "protected" until the shield block itself is destroyed
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